Showing posts with label tournament. Show all posts
Showing posts with label tournament. Show all posts

Sunday, 30 March 2014

Hobbit SBG: Shadow & Sorcery Tournament Review













Welcome one and all to another tournament review. As an avid member of the GBHL I try to attend as many tournaments as possible. This was the 4th tournament of the 2014 season and the final event of the 2013 season. A chance to grab some more points and hopefully break into the top 10 for 2013.

So, on to the tournament. It was held at Titans Wargaming, Finchley which is becoming a regular venue for the GBHL. They host at least 2 events a year including the famous Longbottom Carnival over the August bank holiday weekend.

The tournament was 1 army at 350pts with 5 games over one days.

After much deliberation I decided to go with my trusty Hunter Orcs and shade combo.

My List was:

Warband 1 (Azog's Hunters)
Fimbul
12 Hunter Orcs - 2 w/ 2H weapon

Warband 2 (Angmar)
Shade
10 Angmar Orcs w/ spear

Warband 3 (Denizens of Mirkwood)
3 Fell Wargs

The idea here was to back up the hunter orcs with the spears and get a 3A front line which was supported by the shade. The fell wargs were there for Reconnitre and to boost my numbers.

So onto the games...this won't be short.

Game 1 V Charles Sims @ Modded Recon
So game 1 was a modified version of Reconnitre.
''Modified Reconnoitre

As per the standard scenario rules for Reconnoitre with the following modification to VP’s for
models exiting the battlefield.
VP’s for Wounding and/or Killing the enemy Leader and Breaking/being Unbroken remain as
per the standard scenario rules.

 You score 1 Victory Point if more of your models than your opponent have exited the
battlefield via the table edge opposite your deployment zone.
 You instead score 3 Victory Points if twice as many of your models have exited the battlefield
via the table edge opposite your deployment zone.
 You instead score 5 Victory Points if three times as many of your models have exited the
battlefield via the table edge opposite your deployment zone.
 If No enemy models have exited the battlefield, you score 1 VP for 1 model, 3 VP’s for 2
models and 5 VP’s for 3 or more models that have exited the battlefield. ''

I have to be honest, I hadn't designed my army list for this scenario so was quite glad when I was drawn against Charles' 9 model Moria Army. He had Ashrak, 5 Venom Back Spiders, Batswarm and 2 dwellers. A tough list with high fight value but I had the advantage of numbers and the shade.

So first turn I deployed very close together as planned with the spears behind the hunter orcs. I also decided to send the wargs as a distraction down the left flank. Charles deployed his warband in the centre and proceeded to send them down either side of the board. To be honest, it was a blood bath. My Distraction worked and took 2 spiders out the game. I held my line and watched as the Dwellers tried to flank. A few orcs got thrown but eventually the combination of the shade and numbers wore down the dwellers and it was over pretty quickly. Fimbul got the final dweller kill. In the last turn, I managed to break his force, kill his leader and then reduce it to 25%...not a bad last turn.

Score: 6-0 win.
A great win and perfect start to the tournament considering I was expecting to lose this scenario.

Game 2 V Damian O @ To The Death
You may remember Damian from my last tournament review. A top top bloke and a very good player. His trademark army is his Feral Uruk-Hai and he had dusted them off especially for this tournament. He also had some berserkers, vrasku and 6 crossbows which I knew would be a pain.



So the game started with my forces starting as close as possible. Damian positioned his crossbows as far back as possible to get maximum shooting. He started shooting my shade in an attempt to kill it but soon realised the shade by itself wouldn't hurt his army so he started targeting the hunter orcs. In 3 turns I lost 8 hunter orcs...this wasn't going well. Combat is finally joined and the Berserkers cut through my orc spearmen like a hot knife through butter. In the centre, where I still had some Hunters, things fare better and Fimbul calls a heroic combat to try and kill his General (Vrasku). He succeeds in making Vrasku burn all his might to draw the fight and force a roll off...which Fimbul promptly wins. Awwww yeah. Something in my favour at last. Fimbul causes a wound and fate is clearly not with the Uruk General as he fails to pass his fate roll. However I was broken and the orcs around the edges of the battle started to flee. Fimbul passed his courage test (as did the shade) and Vrasku promptly died. Another high profile kill for Fimbul. Elsewhere, things still weren't going my way and it was soon over. Another top quality game and I eventually gave my most sporting opponent to Damain.

Result: 3-5 Loss
A close game which on another day I probably would/ could have won. Losing 8/12 of my hunter orcs before I got into combat is probably what cost me the game. I just couldn't get the weight of dice in the fight and the shade can only do so much when you are rolling one dice.

Game 3 V James ROOOOOHHAAAANNN Clark @ Spawn of Ungoliant (Custom Scenario)
After a spot of lunch I was drawn against James, 1/2 of the GBHL youtube team. The guy who makes all mounted rohan work. Except this time he hadn't bought Rohan. He had bought Rivendell Knights. Oh and Alfred...Can I smell cheese?

So the Spawn of Ungoliant Scenario was hold ground deployment but instead of holding the center, you had to kill a massive spider (which had a custom profile for the event(you also got VPs for leader and breaking as usual)). I decided that the easiest thing to do would be to try and drown the spider in the river and focus on killing him. My plan was thwarted when the shade rolled a 2 for deployment and James was allowed to deploy him in the opposite corner from where Fimbul had deployed. In hindsight, I should have deployed the shade first so Fimbul could use his might to get on the same edge.

James was lucky and was able to get his warband on the island with only two crossings to defend.
He was also lucky because the spider I had tried to drown swam straight towards the elven bows and was quickly turned into a floating pin cushion...not good. This mean't I had no choice but to run Fimbul straight towards his elven bows. I decided to hide the shade and his warband until Fimbul got closer. This was both a blessing and a curse as it meant the only targets the elves had were the Hunter orcs. In a brave/ stupid attempt to draw their fire, the shade and spearmen charged over the bridge to try and distract the elves. I hoped to kill a few so Fimbul would have an easier time...man I was wrong. It was a massacre, the captain was able to heroic combat into the shade but luckily only caused 2 wounds on it. The rest of the orcs died. I think in one turn I lost 7/10 orcs. So my plan again had failed. Fimbul had made it across the bridge but the elves decided enough was enough and rode away firing arrows. James knew I would probably inflict heavy casualties if I got into combat so was content to break me by shooting.
 I did catch one and promptly charged as much as I could into it to stop James shooting for at least one turn. Thankfully it died. After a few turns of hiding I decided to prevent James the satisfaction of killing me with bow fire by attempting to drown my own orcs. Apparently orcs can swim as none of them drowned. Eventually, time was called.

Result: 0-9 Loss
It is always hard to win a game when you're chasing it. James killed the spider, killed me leader and broke me and I only inflicted one death. Honestly, it wasn't a particulary enjoyable game. Trying to chase something that moves double your speed isn't fun. Especially when you finally get there, they have won the game and they run away again...but kudos to James. Tactically it was well played by him.

Game 4 V Patrick @ Domination

I think Patrick was a fairly new player and his army list showed it. He had Legolas, 4/5 Galadhrim Knights, Stormcaller and 12 Galadhrim. A small army which worked in my favour for domination.
I deployed everything bar the fell wargs on the center line, hoping to kill him quickly. The 3 fell wargs sat on the rear most objective waiting for the signal to run onto the other two objectives. Legolas and the archers were in the woods holding one and the rest of his army was in the centre of the board. One objective lay unclaimed. It was a fairly straight forward battle, tournament experience played a roll here and I was able to get the jump on his cavalary. Even when his stormcaller cast natures wrath and knocked everything (yes everything!) over, I wasn't that bothered. My hunter orcs were able to win their fights with the help of the Shade and stand back up. Next turn everything got back to its feet and the slaughter began. I also moved 2 of the wargs to claim my other home objective and the center one.

Things were looking bleak for the elves as I started outnumbering them in the centre. Realising I would need every last VP I focussed my efforts on killing Legolas (General) and securing one more objective. An lone orc spearmen was able to breach the lines and claim one of Patrick's objectives. Legolas also fell to a swarm of Hunters and the game was over.

Result: 18-0 Win
I think Patrick was unlucky in this game. Mainly because I had spent my previous game chasing models and in this one I was desperate to kill and win. I captured 4 objectives, broke him and killed Legolas. I think I only lost 4/5 models in that game. Still, a good win for me with lots of VPs scored so a top 10 finish was still well within my reach.

Game 5 V Godolphin @ Shadow & Sorcery (Lords of Battle with a wizard)
So in this final game, you were allowed to choose a FREE spellcaster to join your army. These had to be decided before the tournament and the TOs informed. You weren't allowed to change when you saw what your opponent had brought. The options were Gandalf or Radagast (Good Armies) and Saruman (representing a weaker necromancer) or The Witch King with full M/W/F (Evil armies). I decided to go with Saruman as he had the palantir and Sorcerous Blast.
Godolphin's Army was very tough. It was Treebeard and Tom Bombadil. He had chosen Radagast as his wizard. Great, a 3 model army at LoB and I can only kill 2 of them. Probably the worst army I could have been drawn against.
I decided I would go for Radagast first, he would be easiest to kill and I'd worry about Treebeard later. I also realised that wounds and fate restored by Tom B's magic would grant me more victory points...maybe I did have a chance. I decided to bite the bullet and charge head on and have Saruman stay back and cast Transfix on Treebeard. In the first shoot phase, the orc tracker I had forgotten to deploy in every game re-payed my forgetfulness by wounding Treebeard! 1VP already. Treebeard threw a stone at the shade but failed to hit.
Next turn, Saruman blasted treebeard of his rocky perch and sent him tumbling down to the bottom. To make things better, the impact caused another wound! Godolphin was saving Treebeard's fate knowing they would give double VP's if he wasn't careful. Radagast cast Terrifying Aura upon himself as the wargs raced down the outside of the board to try and flank him. The Hunters attempted to charge Treebeard but it turns out even a prone tree is still to terrifying to fight.


A game of cat and mouse followed as I tried to get Fimbul into combat with Treebeard. Saruman was making a nuisance of himself by transfixing Treebeard and allowed the Hunters to do more wounds on him. Treebeard was also receiving heals from Tom which was kinda working in my favour. Combined with Transfix, the Shade and Hunter Orcs were slowly racking up the victory points. It wasn't looking too much better for Radagast as the Fell wargs had reached him and were snapping at his heels. Eventually the wizard fell and even though Tom was keeping Fimbul at bay, weight of numbers eventually prevailed and Treebeard was slain. Game and Tournament over.

Result: 22-3 WIN!
Somehow I had racked up 22 victory points and lost only 3 models. To say I was happy was an understatement. A great result to finish the day on, especially when I thought I had no chance. 

Tournament Results & Post tournament thoughts

So once all the games were finished, the results and points were totalled up. The final game on Table 1 was between Damian O and Ed Ball. There were loads of awards to be handed out and each award got a certificate and a Dwarf in Barrel from Barrel out of Bonds. I was happy with Joint 8th, within my Top 10 wishes but not high enough to put me in the final top 10 of 2013.
I was also lucky enough to win the Warden of the Westfold award. This was for scoring the highest amount of VPs in Domination. I chose Dwalin in Barrel.

So Damian won the tournament (deservedly) with is Ferals, Callum had snuck into second place with Shelob and Friends and Joe had claimed 3rd with his Monster Mash beating one of our members (Tom S) in the process. 

It was also announced that Ed Ball had won the 2013 league. At the start of the day Ed and Tom Harrison were tied first and whoever finished higher would win. So Ed had come 1st, Tom had come second and Damian had propelled himself from 5th to 3rd at the 11th hour and snuck past GBHL Jamie. I had stayed in 12th just below Owen Wright. 12/70 odd players isnt a bad showing. 
As for the 2014 league, Jamie is still out in front but there are a few people starting to catch him. I am in 10th and determined to hold onto it and hopefully raise higher. 



Few points about my army: It performed as expected, the only games I lost were against those who out shot me. Not a lot I can really do about that is this army, Hunter orcs could never out shoot crossbows or Rivendell Knights. So yeah, happy with my performance.







The next tournament is the Desolation of Stockport @ Element Games hosted by the GBHL youtube team. Tickets are still on sale and there are over 40 people signed up already, this will be the biggest independant tournament to date so be there!

So I hope you have enjoyed this report/ review and I hope to see you all at a GBHL event soon. 

Monday, 17 February 2014

Hobbit SBG: Dreamlike Gaming Tournament 15th/16th May 2014













Welcome one and all to what should hopefully be the first of many tournament from myself (Sam). As an avid member of the GBHL I try to attend as many tournaments as possible. This was the second tournament of the 2014 season so I was desperate to attend and get some points on the board.

So, on to the tournament. It was based at Dreamlike Gaming Center in Mansfield which was a new venue for this year. The staff here are great guys and they offer 20% off all GW products and can even get direct only stuff on discount. I'll add a link at the bottom of this post to their facebook page.

The tournament was 1 army at 500 points with 6 games over two days and the missions were played in the order they appear in the Lord of the Rings sourcebooks.

After much deliberation I decided to go with my trusty Hunter Orcs and Mordor Shaman combo.

Warband 1
Fimbul w/ Fell Warg - General
2 Hunter Orcs w/ Fell Wargs
10 Hunter Orcs

Warband 2
Narzug w/ Fell Warg
2 Hunter Orcs w/ Fell Wargs
10 Hunter Orcs: 8 w/ Orc Bows

Warband 3
Mordor Orc Shaman
12 Morannon Orcs: 6 w/ shield, 6 w/ spear

This came to the grand total of 498 points and on paper seemed like a nice balanced force. A fight 5 hero in Fimbul, Fury from the shaman (which would negate the low courage and hopefully stop the orcs dying) and a nice amount of cavalry to outflank and attack spear supports.



Onto the games themselves then...grab a cuppa and a biscuit. I can't promise that this will be short.

Game 1 V Damian O (Dr Grant) @ To The Death 
Quick bit of background for you all, Damian is a very good friend and had actually driven myself and 2 others to the tournament. On the friday night (14th - yes we invaded his house on valentines day, sorry Mrs O) I had played a practise game against Damian's all hero army and got smashed. So not a good sign...anyway...I'm waffling.
Damian's army consisted of: Thorin w/ Oakenshield & Pony, Dwalin, Gloin, Dori, Bombur, Tauriel and Alfred. Lots of FV6, 3 attack models and the ability to regenerate might points. Ouch.
We also had to play on the goblin town board which really hampered my army's ability to outflank and surround models. He was able to keep Bombur and Alfred safe by placing Thorin, Dwalin etc on all the walkways. I was forced to go in one at a time and just got slaughtered. Not even fury could save me. I did manage to take down Dori though but by then the damage was done.












Result : Loss (0-8) Always knew it would be tough but was a fun game none the less. Damian is a top top bloke and his painting skills are top class.

Game 2 V Kieran Street (Gondorian Captain) @ Domination
Kieran is also a close friend and is a lover of the white hand. I set my objectives as close to his as possible because I knew I would need to kill him to be able to win. Kieran had also bought Vrasku and 12 Uruk crossbows which I knew would shred through my D4 hunter orcs if he was given the chance. However, he only had a small fighting contingent so I knew if I could kill him quickly...I may have a chance. There was also an objective in a tower in the center of the board.
I was lucky to cast my channelled fury first turn which proved to be pivotal later in the game. Kieran set up his fighting uruks either side of the tower but failed to cast his fury roll...now I am feeling confident. I leave Narzug and 2 bowmen on my home objective and rush the the tower to claim the second one. Kieran has Vrasku on his home objective but two lay unclaimed. The uruks manage to get the jump on Fimbul who is preparing a flank charge (poor pre-measuring by me) but luckily he survives and kills both his attacks. On the other side of the tower, my weight of numbers and Kieran's lack of fury means I am slowly able to wittle down his troops until he broke and the majority ran away. Even Vrasku legged it but not before shooting Fimbul's warg from underneath him and causing 3 wounds in the process. Luckily the dice gods were with me and I passed enough fury rolls to keep him alive on 1 wound. It was over pretty quickly so we totted up the VPs.

















Result: Win (15-4) A good win, I had claimed 3 objectives, killed his leader and broken him while Kieran had 1 objective and had broken me. One objective lay unclaimed which I had been planning to claim by running Narzug to it on the last turn but had completely forgotten. Not that it mattered now...but it might cost me later.

Game 3 V Chris Murfitt @ Hold Ground
Chris was one of two players to travel from Scotland for this event. That is dedication so kudo's to you mate. This was also the last game of day 1 so I was hoping for a win to keep alive my hopes of coming in the top 3. Chris had bought Malbeth, Rangers of Arnor with appropriate dunedain and Gimli with Khazad Guard. Lots of FV4, Str 4 and high defence in addition to Malbeth's foresight save. I rolled pretty poorly for my deployment so had my force spread around the board. He was lucky to have both his main warbands come on from the same board edge so they could huddle together. I made best of Narzugs poor rolling to get the jump on a lone Dunedain and kill him quickly. I quickly realised that I would need to have lots of models on the hill as his khazads were cutting through my hunter orcs.

Narzug was utterly useless in this game, rolling a 1 to hit with his bow 3 turns in a row. Fimbul fared better and managed to kill a few rangers. Even with fury I just couldn't stop dying and after about 45 minutes the game was over; I had models on the hill but I was convinced I had lost, I deserved to lose really as I had completely outplayed...

Result: ...WIN! (8-7) By 1 VP! Somehow, I had managed to sneak the luckiest of wins against a great opponent. He had broken me, and had 4 models on the hill but I had got 8 models on the hill. We realised after the game that if Gimli had called a heroic march, he would have got within range and won him the game. Very very close but I had pulled it out the bag.

End of day 1 thoughts: A good recovery after a dreadful start and I was over the moon to finish on 2 wins 1 loss. A good position to be in going into day 2.

As with every 2 day event, it is custom (not mandatory) for everyone to go out for a meal and a pint (or two) and discuss every little detail that happened. This time it was a curry which was superb and super cheap. We were there for 2/3 hours and had a great laugh. But that wasn't all, after leaving the curry house we headed to the convenient bar at the B&B where we were staying for more drinks and discussions. I have to say, these 'socials' are probably my favourite bits of 2 day events. 15 like minded people discussing toy soldiers over a pint. It is always good natured with plenty of banter and you really get to know people. I think the last drinks were consumed well past midnight...tomorrow morning would be fun.

Sorry for the poor photo, the lighting wasn't very good in the bar. 
(From left to right: Kieran, Tom H, Tom M obscured by Tom H, GBHL James, GBHL Jamie, David Reid and Owen Wright)


Day 2

Luckily day 2 began slightly later (10am) so everyone was able to enjoy a well earned lie in and full english breakfast. 


Everyone setting up for Game 4 

Game 4 V David Reid (Big Dog) @ Lords of Battle. 
David was the other scottish player and I was thrilled to be playing him again having narrowly lost to him at Throne of Skulls 2013. He to had taken Isengard led by Vrasku and also had a shaman and uruk captain. Very similar to the Kieran's list which I beat on day 1. David was hoping his crossbows would thin my numbers before combat but only managed to kill 2. We engaged in combat second turn and all hell broke loose. Numbers were pretty even but he managed to roll a 6 with 90% of the combats and killed every time...not one orc was furious enough to survive. Even when I did win a fight and inflict a wound, his shaman saved it with fury. I lost 14 models to his 2 in the first combat round...tough to take in any scenario let alone Lords of Battle were every wound in a VP. Still, stranger things have happened. After that turn I immediately went of the offensive knowing I would need wipe him out to win. I managed to kill his captain and started picking off the orc spears but I was still losing models fast. Even desperate heroics from Fimbul and Narzug couldn't help my cause and the game ended at the first opportunity. 


Result: Loss (19-31) A crushing defeat but I wasn't surprised. Just couldn't win the vital combats and the lack of F4 really hurt in this game. Still, it wasnt such a bad thing as with 2 wins and 2 losses, I would be likely to play a lower ranked person and as such, have a greater chance of winning.







Game 5 V Josh Meads @ Reconnoiter 
I hadn't played Josh before and I think this was his first tournament. Still, his army was no push over. He had the Witch King leading Warg Riders, an Angmar Orc Captain leading orcs and a fearsome cave troll and a shaman leading more orcs. Recon is fast becoming a favourite game type as you really have to play tactical to win. My plan all along was to run my mounted hunter orcs off the table but when the enemy also had cavalry...you have to adapt. I ran all my foot troops towards the center of the board and his oncoming warband of orcs in the hope of either killing them quickly or dying quickly so the game would end sooner. The first 5/6 turns involved my riders shuffling across the board trying to find a hole to run through but found it blocked by 12 orcs and a troll everytime. Meanwhile, he had managed to sneak a warg rider off the table and had gained 1VP. In the centre, I had all but wiped him out so surged forward to try and draw some of his remaining forces into combat. Then came a moment of pure genius from myself.
I pulled both Fimbul and Narzug back so they were out of range from the oncoming troll which I was expecting to hang back and block me. Josh however took the bait and charged everyone forward leaving them open to a counter charge. Next turn, I won priority and charged both Fimbul and Narzug into the same orc. The troll however was out of range and out of position and I saw my chance to break for the board edge. I immediately called a heroic combat with Narzug...the plan was beginning to fall into place. Both Narzug and Fimbul were able to kill the single orc and instead of charging again, they slingshotted round the oncoming orcs & troll and into the freedom of his deployment area. Perfection. next turn Fimbul called a heroic march to get himself off the board and Narzug charged the witchking to try and burn his last few will points. Next turn the witch king failed his courage test so Narzug decided to exit stage left and valuable VPs. My remaining forces who couldn't get off the board charged the troll and despite being hurled, managed to kill in next turn and so end the game.

Result: Win (8-1) I had broken him, killed his leader and got a few models off the table. This was a tense game as I was desperate to use my wargs to good effect and was quite pleased with my little slingshot maneuver. The angmar orcs were also a good match for my Hunter orcs as I was able to really make use of the extra attacks I had. So up to 3 wins, 2 losses and I still had an outside chance for 3rd if I could win and score lots of VPs.


Game 6 V Alistair King @ The High Ground
Another new player for my final game. He had bought a Kings Champion, Floi, Alfred, Iron Guard and Vault Wardens. Another tough dwarf list with Alfred topping up might points where needed.
We started fairly close to each other as is often the case with High Ground but I was careful to leave my cavalry behind my lines ready for the flank attack. Which promptly occured when his troops charged straight forward into mine. Fimbul sensed his chance and led his two riders on a little excursion to try and stop the pesky Floi. He survived one turn before being knocked over and eaten by Fimbul's warg, who promptly
knocked over the Herald to deny the Iron Guard their banner re-roll. In the center, the morannons were carving up the Vault wardens and had started on the Laketown guard protecting Alfred. I had also managed to draw the Kings Champion away from his other Herald and was promptly surrounded and killed. This was going well for me and Alistair was looking down in shock and surprise at how easy his high defence Vault wardens were falling. In the last couple of turns, I crammed as many models onto the high as possible to gain VPs. Alfred was one of the last models to die after being surrounded by hunter orcs and a charging Fimbul. The game ended at the 3rd time of rolling.




Result: Win (31-1) A crushing win to finish off and one that vastly increased my chances of finishing high. Despite failing to cast fury I was able to surround and trap the dwarves with my superior numbers and it was only a matter of time before they all fell. 


So I had finished on 4 wins, 2 losses and I was very pleased with my performances. It wasn't a cheesy list so I was both surprised and happy it had done well. While we waited for the other games to finish, I wandered round took a couple of extra photos. (Note some of these below are from earlier games).


James Clark's infamous Sons of Eorl charging Kieran's Uruk Hai on the hill. This picture remained the same for several turns as neither side could kill.


The demise of Charles Sim's Hasharin against Jamie Giblin's pesky wood elves & woses.


Final Rankings

So with all the games finished Tom (Store owner) went away and calculated all the results.

It was all far more advanced than the above picture suggests, there was a complex excel spreasheet that worked out everything. 
The values are (L>R) Position - Player No - TPs - VPs.

So Jamie won the second GBHL tournament of the year, Ed came second, Charles sneaked into 3rd and I leap frogged above Owen into 5th. RESULT! I was well chuffed with that, a new personal best placing. As you can see, a few more VPs and I would have jumped past Tom H aswell but I was more than happy with 5th place. Damian O won Best Army and Billy Galrand won Most Sporting in his first ever tournament. 


So I hope you all enjoyed this long report and hopefully it has inspired you to join the GBHL and come to a tournament near you. The next GBHL tournament is The Best Event Ever being held at The Dorset Arms pub in East Grinstead which is current sold out. After that, it is the Shadow & Sorcery Event at Titans wargaming club in Finchley, London. 


Hope to see you all at a GBHL event soon and stay tuned for the report from the Best Event Ever!






Tuesday, 21 May 2013

Warhammer 40K - Summer Tournament



Warhammer 40K is coming to East Grinstead Wargamers! We are hosting a summer 40K tournament !!!

As our core system - we are proud to host this fantastic summer event at the Dorset Arms, East Grinstead, West Sussex on 2nd June 2013.  

The tournament will consist of 3 games of 1500 points of Warhammer 40k.

20 Players with some comp. 

Please click here for the tournament pack or see below.

East Grinstead Wargamers Summer Tournament
2nd June 2013
Format: 3 games of 1500 pt 40k using randomly determined book missions. 

Cost: £10

Timing: Registration: 10:00 

 First Game: 
 Lunch
 Second Game
 Third Game
 Results

Location: The Dorset Arms Pub, 58 High St, Town Centre, East Grinstead RH19 3DE

Prizes: There will be prizes for 1st, 2nd and 3rd overall as well as prizes for Best 
Painted and Sports. There will also be spot prizes given out.

Comp and Soft Scores
• Painting: 
All models should be painted and based. There will be points given for 
both which will influence overall standings. (This will be about meeting a required 
standard and not giving large bonuses for very well painted armies that is what 
the best painted prize is for.)

• Forge World: 
One 40k approved forge world unit may be taken. Each weapon or 
defense platform counts as a unit. If you take a forge world unit you may not take 
a fortification. 

• Sports: 
After each game the players will be asked to give the game a mark of 1, 2 
or 3. 1 is an unsatisfactory, 2 is a good game, and 3 is for an outstanding game. 
They will also be asked to pick one of their opponents as their best game. 

• Comp
• Only troop choices may be taken more than twice.
• AV12 flyers are a 0-1 choice 
• Other flyers are a 0-2 choice 
• AV14 is a 0-2 choice 
• Flying monstrous creatures are a 0-2 choice. 
• Each player must bring: all relevant codices, FAQs and forge world books, tape 
measure, dice, all 3 templates, 6 based objective markers, and a minimum of 3 
copies of your army list.
Other Information

• The pub is about 10 mins walk from the station directions available on request.
• The event is limited to those over 18 due to its location.
• There is parking behind the pub. £5 for the day which can be recouped by 
spending that in the pub. 
• No food provided. 

The cost is £10 to attend - please pay via paypal to egwargamers@gmail.com or contact us on twitter @egwargamers.

Good luck and see you there!