“It all began with the forging of the Great Rings. Three were given to the Elves; immortal, wisest and fairest of all beings"
Galadriel, The Fellowship of the Ring, The Lord of the Rings
Time was running out and so the only way I could get my doubles match in on time to complete the Galadhrim Tale of Four Gamers month 3 was to recruit my wife, daughter and son to play. I knew this would be a hard task, starter battle should be small and I should let my opponent win... not this time!
The battle took a full afternoon of gaming to complete along with my daughter leaving 1/2 way through as she was bored. Me against my wife and Tom then!
I fielded my 700 point Galadhrim army as part of the overall 1400 point army:
Warband 1:
Galadriel and mirror
3 Guard of the Galadhrim Court
Warband 2:
Legolas with armour and horse
6 Galadhrim knights with bows
Warband 3:
Galadhrim Captain with Armoured horse
10 Galadhrim Knights with shields
Tom wanted to play Misty mountains and the dragon so I helped him put together a 1400 point list which included 3 cave trolls, and a warband of wargs, loads of goblins and a few bat swarms.
We played to the death as he wanted to play that scenario.
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Galadriel and Guard of the Galadhrim court |
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Legolas and the Galadhrim knights take the southern flank |
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Galadhrim captain with 10 knights |
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Rumil and warband of Galadhrim |
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Haldir and warband of Galadhrim |
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Thranduil with Mirkwood guard |
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The battle field with a ruined town in the center |
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Dragon of Ancient Times is the centre piece for the evil army |
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Goblin war band |
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Wild Warg Chieftain and warband of warg |
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The dragon leads 3 cave trolls |
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Bat swarms |
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Goblin king leads misty mountain goblins |
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More goblins |
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And a shaman for that ever present fury! |
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Mirkwood deploy |
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Galadhrim move forward |
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Galadriel with mirror |
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Guard of the Galadhrim court at the ready |
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My knights ride south around the ruin |
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Evil, try to avoid the mirkwood bows and move forward behind the hill |
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The three cave trolls lumber forward |
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The dragon flies into the ruins, followed by the bats |
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While all the goblins advance |
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And are out of range of my elf bows |
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End of round 1 |
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The wild warg decide to punch forward to run down my elven bows |
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With support from goblin warband |
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And the cave trolls |
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The dragon edges forward and waits for support |
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The Guard of the Galadhrim court advance towards the dragon |
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Toms bats hold their position to remain out of bow range |
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Two bands of goblins run across the gap |
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While the shaman, having called channelled fury forms a spear supported line |
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My move, my galadhrim cavalry advance out of charge range of the goblins |
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A few mirkwwod guard enter the ruins |
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My galadhrim knights with bow move 1/2 forward with Legolas |
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The Guard of the Galadhrim court form a loose formation preparing for a dragon attack |
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Rumil moves forward - the dragon is in sight |
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Haldirs elves form a line ready for a wild warg charge |
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Thranduils elves fire everything at the warg chief... |
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...and leave him with 1 wound |
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Evils turn.... Round 3 |
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Suddenly all hell breaks lose and the wargs charge the elven line while the dragon flies into their rear... |
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Ouch! |
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The troll gang now move towards the ruins with Rumil |
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While the goblin line spreads across the gap waiting for my elves |
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In the centre the goblins cover the gap. |
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Rumil and Thranduil are prepare to charge the dragon... |
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Thranduil calls Natures Wraith (having checked the rules with Sam on text)! |
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The dragon rolls a 5 and doesn't save |
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Now the dragon is prone and vulnerable! |
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The bows in the ruins climb the ladders to the next floor |
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And have a good view of the goblins |
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The galadhrim bows move 1/2 again and prepare to shoot |
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As I spread my knights out to have a full on charge into the goblins |
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Mirkwood bows pick off a few warg |
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Thranduil and Haldir charge the dragon passing both their courage tests |
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And lose the fightt! |
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The dragon is back on its feet |
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The warg however, don't fare so well |
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Can the galadhrim hold out! |
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The goblins dress across the avoid being shot in the center
And to support the line against the impending charge |
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The goblins are set and ready.... Hold.... HOLD! |
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Rumil and his elves watch the trolls move forward towards the ruins |
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As does the dragon... |
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Rumil sends in a few to support |
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A few remaining elves not in combat support the elven heroes against the dragon |
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While the mirkwppd warband wrap around the warg |
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Courage checks passed and Rumils warriors charge the cave trolls |
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Support is close at hand |
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With no targets the bow ride forward |
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charge! My entire line of Galadhrim knights charge the goblin spear line... This was either brave or stupid |
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The odds are looking good |
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But also look good from the goblins |
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Now to roll for the fighting |
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Who will come out on top!? |
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Both the Thranduil and to counter the dragon heroic strike - the dragon rolled the one! Come on elves! |
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And they get the win, the dragon backs off, but amazingly defence 9 = no wounds!
I'm gonna need more elves |
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Next up the warg chief... |
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...is slain |
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The dragon is starting to look a little lonely |
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Even the wood elves best off the warg |
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Bam! What a round of rolling, two of the trolls are wounded, with one on one wound |
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The cavalry though, loose nearly every fight and are driven back,
Even a few are killed |
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The captain manages a win and kills some goblins |
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End of round four, the battle so far |
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Evil send in some goblins to support the trolls |
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Next round and Galadhrim captain is isolated |
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Ta few knights win and knock the goblins prone |
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The cavalry are having mixed fortunes |
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The elves manage the wound the dragon, time to try and trap him |
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The wargs time is limited |
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Good win priority and everyone - bar one passes their courage check
The dragon is surrounded by 17 elves - if I win that'll be over 35 attacks! |
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The dragon is now on its own |
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Rumil fails his courage check into the troll and so is charged by goblins! |
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Things are about to heat up in the ruins |
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As the galadhrim court and a bat are getting stuck in |
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Bats causing the Galadhrim court to half fight value |
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The supporting galadhrim are too far to help, |
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But the knights with bows charge the rear of the goblin spear line to
Help out the other knights |
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Evil send the other bat and some goblins into the galadhrim captain |
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The knights still look like they might do it on the southern flank |
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Haldir's turn to strike up |
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Redundant! |
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The bats swarm |
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Wow, what a difference 17 elves make! 5 wounds and some might used,
the dragon is now down to one wound |
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Rumil, loses the roll against the goblins, but forces the 6 to be re-rolled,
this swift parry wins him the fight |
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And he kills a goblin |
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The troll loses, but is not wounded |
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The second is slain |
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The third is saved by the bat swarm who takes two galadhrim pikes out of the fight |
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The elves and bats fight |
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But the bats are beaten back, no wounds |
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The troll lives to fight again |
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Surely the knights now have it!? |
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No! They are lose and the goblin gets up |
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Come on! |
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A charging Galadhrim against a lonely goblin... |
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And the knight is gone |
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Maybe this time! |
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No, the goblin captain wins and is stood up |
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Two prone goblins ? |
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Also win, double dice for shielding! |
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Surely someone s going to win! The galadhrim cavalry on the charge should be unstoppable! |
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But no, another knight driven back, my saving grace is the lack of casualties |
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captain next, the bat swarm halfway his fights and fight value... |
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So he was never going to win! Down to one wound,but still alive |
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Good priority again, the captain charges a goblin spear
Too worried to attack the bat swarm |
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Another Galadhrim charge.... |
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The shaman is charged, let's destroy the fury! |
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The elves are not doing too well |
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The cavalry start to pick on cornered goblins |
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The dragon is charged again, with no might he can get out of the trap |
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Some fantastic courage checks sees another mass bundle on the dragon |
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haldir is after the dragons head |
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Rumil, manages to charge the cave troll |
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Along with many elves |
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The goblin shaman is trapped and loses the fight |
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Double attacks on the charge finishes him off. The dragon is still not killed,
but Galadhrim knights manage to kill a few more goblins - breaking the goblins, game over. |
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Galadhrim 8 v 0 Misty Mountains |
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The battle field at the end of the battle |
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Knights finally have the upper hand |
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A good battle and a vital win for good |
Final Thoughts:
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Lothlorien 8 v 0 Misty Mountains |
This battle was a clear victory for the army of Lothlorien, their fight value, bows and armour really paid of against the Misty Mountains army. The dragon held his own for much of the game and only really took damage once all his might had run out and the elves were able to get more attacks and trap him for double wounds... ...even then they didn't slay him and their heroes had to burn all their might - tough hide is worth while for the dragon.
The combination of Elven bow fire and support from the Galadhrim was e to really make the Moria army really think twice about a full on
The final score was:
Galadhrim 8 - 0 Misty Mountain
So another win for good and I gain full points for both of my Tale of Four Gamers armies: Wanders in the Wild 700 point army and Galadhrim 700 point army.
Man of the Match:
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Man of the Match: The Dragon of Ancient Times! |
Quite simply, this had to go to the Dragon, although he didn't win the battle for the misty mountains he was a tough nut to crack, even with twenty odd elves, he is a beast.
If Tom had saved some might he could have used the might to get out of the way of the elves, but with the elves winning so many priorities, he was stuck and couldn't use magic. Thomas loves the model and might try him again so that he can get used to his rules and abilities.
All in all another brilliant game and an enjoyable battle.
We welcome anyone interested in playing The Hobbit SBG, Lotr SBG, WotR or any warhammer/40K battle - why not let us know so that we can arrange some starter battles, like the one above, or if you/your club want to challenge us. We have all the LOTR/Hobbit SBG figures and LOTR scenery from the Mines of Moria to the siege of Helms Deep, snow fields to desert boards ready and waiting.
Why not join our watch list for updates and look out for Easters weekend battle event... two days of fighting in the ruins of Osgiliath, Helms Deep and Far Harad, you cannot afford to miss it.
Feel free to email us to come along or arrange a game.
East Grinstead War Gaming club
Tremendous scrap!
ReplyDeleteCheers Scott!
ReplyDelete